

Risk Level - A higher number means LOWER risk associated with said activity You check the meaning of those scores in the table below (scoring system in some categories may feel unintuitive or reversed, but this is necessary in order to make the Total Score straightforward) Time Consumption - A higher number means LESS time needed for the activityĭifficulty - A higher number means LOWER difficulty level of said activity We have granted from 1 to 10 points to every activity in each of the following categories: Time Consumption, Difficulty, Risk Level, Potential Profits and Initial Investment Needed. Odealo is a secure trading platform for MMO gamers which supports trading with real life money. The other factors include the difficulty of the described activity, the level of risk associated with the said activity, potential profits, and an initial investment that has to be made to earn money over time. For this reason, the time-consumption is one of the main factors that we have taken into account while making this guide. For example, the assumption, that money made out of Gathering is "free" is fundamentally wrong because You have spent a lot of time collecting those raw materials, that you are now selling. Many players do not respect their time and often waste it unnecessarily, while they could be spending it more efficiently. Because after all, the time you spend in the game is your main currency, which you invest in Silver-earning in-game activities. This guide will help you make more Silver more quickly. Many Players struggle to make a good profit from in-game activities, and some others make quite nice amounts, but with great time investment. There are a lot of ways of earning Silver, the main Albion currency, but not many of them are really worth your while. I guess that equals winning to you.The world of Albion, like any other, revolves around money (Silver in this case). He said that you just build bldgs to trade silver, which isn't a thing. And trading by mail would make all other ways of trading silver irrelevant since you wouldn't need to be in person to do the trade as you currently have to You can't trade it unless you have a 3rd party. Or explain how you trade silver from your main to your alt. Why do you turn the subject to someones grammar or spelling when you get beaten in conversation? It's not mature and you aren't proving a point that stands in your favour. This is already possible with the current game mechanics.ģ. I'm really not sure what you mean, if at the end of a PVP Run or Dungeon Run you decide as a team that you want to split the artifacts or loot from players but want to wait untill everything has sold, you can divide the total sum by the amount of players that attended the raid and then send them the appropriate amount of silver by mail.Ģ.

I think theres a reason it hasnt been doneġ. which isnt possible in the current system (cant have and alt character and a main character online together so you cant trade silver) this makes proxy buying with alts possible, farm silver on a main account and feed it all to your alt. you cant change the silver split for dungeons and pvp so that parts already out the window as far as being useful, even then you can just trade silver in person cause ya know, youre faming or pvping together.Ģ.
